![](https://static.wixstatic.com/media/40ded5_0c1369b04af74acd986232ad731f2a2e~mv2.png/v1/fill/w_96,h_38,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/40ded5_0c1369b04af74acd986232ad731f2a2e~mv2.png)
![curseforge2.png](https://static.wixstatic.com/media/40ded5_3f2517c9d1d44f10bd14b71fb9dbd83d~mv2.png/v1/fill/w_813,h_187,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/curseforge2.png)
Welcome to the AstraLex Shaders Website
Hello after some confusion with the base shader (BSL) I decided to change the name of it to AstraLex!
![2021-11-06_21](https://static.wixstatic.com/media/40ded5_714d5532e0fb4ecca6f5fc479898f3c7~mv2.png/v1/fill/w_49,h_26,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/40ded5_714d5532e0fb4ecca6f5fc479898f3c7~mv2.png)
![2021-11-06_21 (1)](https://static.wixstatic.com/media/40ded5_40a8ae9bf08d4be094e5e809f3840cc3~mv2.png/v1/fill/w_49,h_26,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/40ded5_40a8ae9bf08d4be094e5e809f3840cc3~mv2.png)
![](https://static.wixstatic.com/media/40ded5_8b5cd28743f84d16aaeaa4d945f36671~mv2.png/v1/fill/w_49,h_27,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/40ded5_8b5cd28743f84d16aaeaa4d945f36671~mv2.png)
![2021-11-06_21](https://static.wixstatic.com/media/40ded5_714d5532e0fb4ecca6f5fc479898f3c7~mv2.png/v1/fill/w_49,h_26,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/40ded5_714d5532e0fb4ecca6f5fc479898f3c7~mv2.png)
Shader based on last BSL Version (7.x / 8.x)
Have Added:
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-Add Distance Blur (works with DOF at same time)
-Techno XP
-Add Fresnel Option
-Add DirtyIMG with 6 .png for Bloom Overlay
-Add Caustics (Credits EminGT)
-Change the default BSL Dirt.png
-Increase lighting
-Disable LensFlare in water
-Add new Portal for Ender
-Add SHOW LIGHT LEVELS (for showing dark areas)
-Add Option for opacity for SHOW LIGHT LEVEL
-COLORED_EYES for color Spider, Enderman, Dragon Eyes
-Increase Stars luminosity
-Add many levels for MotionBlur
-Removing drag on the hands with the MotionBlur
-Cinema mod with distortion of optional tapes
-Film grain with settings.
-Berserk mod with setting (just red vignette or red vignette + red hand) with a weapon equipped
-Possibility to choose 6 color for bloc selection
-Rainbow with settings (I used the idea of Builderb0y)
-2x Raindrop on the screen
-Chromatic abberation
-New rain
-Water blur with blur adjustment
-Hand movement (2 options)
-Movement Camera
-Mod Flash Victim for see Mobs in dark
-Water refraction
-Cel-Shading with settings
-Add Cel Strenght
-Add Heat Haze for Nether !!
-Add Heat Haze Refraction slide for adjusting strength
-Fix Thunderbolt with shader!
-Add DISTANT_FADE Spherical or Cylindrical effect
-Ultra Vignette with settings
-Possibility to remove blocking texture from blocks
-AIM for the bow, snowball, trident ...etc
-LensFlare (Double Rainbows)
-Add BLUR_QUALITY in Dof menu for choose 60 or 119 Offsets
-Delete BSL vignette (replace by Ultra Vignette on Lex Menu)
-Add Quality Offsets for Shadows (OFF/NORMAL/HIGH_QUALITY/EXTREME)
-BOTW tonemap only for OVERWORLD
-Add CRT/Scanline Mod
-Add CRT Border Credit to Seishin
-Add CRT_BORDER_STRENGHT for adjust
-Add New Movement for Hand with possibility of using the 2 movements options at the same time for a better effect
-Add HDR
-Add HYPER_SPEED Effect
-Add MAGICAL_GLINT for enchanted stuff
-Add MODE_RAGE Effect on Swords
-Add DYNAMIC_HAND_LIGHT
-and many more...